Gaming, by the Numbers
The video game industry is the biggest entertainment sector on earth — bigger than film and music combined. We track it with sourced data: the market, the players, esports and streaming. Refreshed for 2026.
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Industry Data
A $205 billion market across mobile, console and PC — where the money comes from and where it's going.
See the numbers →👥
Who Games
3.6 billion players, an average age of 36 and a near-even gender split. The real demographics, not the stereotype.
Meet the players →🏆
Esports
A 640-million-strong audience, record tournament peaks and an Asia-Pacific majority.
View the data →Gaming at a glance
$205B
global gaming revenue in 2026
3.6B
active players — about 43% of everyone alive
52%
of all game revenue now comes from mobile
640.8M
people watch esports worldwide
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